DIGITAL HUMANITIES

Course objectives

The course aims to provide a general introduction to the history, theory and, above all, the application of computer science to the humanities, with a particular focus on history and archaeology. In today's world, where information technology is so widespread and has brought about such important changes in the documentation and investigation of the ancient world, made even more evident in recent years with the spread of artificial intelligence, it is not out of place to take an in-depth look at the theory and practice of the most widely used methodologies, with a view to their more correct, conscious and profitable use. In particular, the following topics, among others, will be covered in detail: • Information coding systems • Measurement and graphic documentation systems • Information systems and relational databases (traditional and web-based), languages and tools • Structuring and publishing content on traditional and web-based media • Markup languages: SGML, XML, HTML and dynamic web • Free Libre and Open Source Software (FLOSS) • Introduction to the Semantic Web • Linked open data (LOD) • Cloud computing • Artificial intelligence • Digital publishing and introduction to copyright issues

Channel 1
JULIAN BOGDANI Lecturers' profile

Program - Frequency - Exams

Course program
The course aims to provide a general introduction to the history, theory and, above all, the application of computer science to the humanities, with a particular focus on history and archaeology. In today's world, where computer technology is so widespread and has brought about such significant changes in the documentation and investigation of the ancient world, it is appropriate to take an in-depth look at the theory and practice of the most widely used methodologies, with a view to their more correct, conscious and profitable use. In particular, the following topics will be covered in detail: - information coding systems - relational databases (traditional and web-based), languages and tools - structuring and publishing content on traditional and web-based media - markup languages: SGML, XML, HTML and dynamic web - Free Libre and Open Source Software (FLOSS) - Introduction to the Semantic Web - Linked open data (LOD) - Cloud computing - Artificial intelligence
Prerequisites
No specific prerequisites are necessary to attend the classes. Some introductory classes will be dedicated to methodological aspects in a broad sense.
Books
- Marco Lazzari. 2014. Informatica Umanistica, Milano: McGraw-Hill Education - Enrico Zimuel. 2025. Strumenti di Informatica. Un approccio moderno per corsi universitari. Milano: Tecniche nuove [Capitoli 7-10] - Ed Finn. 2018. Che cosa vogliono gli algoritmi. L'immaginazione nell'era dei computer. Torino: Einaudi - Simone Aliprandi, 2012. Capire il copyright. Percorso guidato nel diritto d'autore. Milano https://ia800207.us.archive.org/8/items/CapireIlCopyright/149684807-Capire-il-copyright-Aliprandi-2012.pdf [Capitolo 4] - J. Bogdani. 2019. Archeologia e tecnologie di rete. Metodi, strumenti e risorse digitali. Roma. https://books.bradypus.net/archeologia_e_tecnologie_di_rete
Frequency
Course attendance is strongly recommended.
Exam mode
The assessment includes an oral exam. Internships and other activities will be organized during the course and will be assessed on an ongoing basis.
Lesson mode
The course consists of a series of lectures accompanied by laboratory demonstrations and project work to be agreed upon.
JULIAN BOGDANI Lecturers' profile

Program - Frequency - Exams

Course program
The course aims to provide a general introduction to the history, theory and, above all, the application of computer science to the humanities, with a particular focus on history and archaeology. In today's world, where computer technology is so widespread and has brought about such significant changes in the documentation and investigation of the ancient world, it is appropriate to take an in-depth look at the theory and practice of the most widely used methodologies, with a view to their more correct, conscious and profitable use. In particular, the following topics will be covered in detail: - information coding systems - relational databases (traditional and web-based), languages and tools - structuring and publishing content on traditional and web-based media - markup languages: SGML, XML, HTML and dynamic web - Free Libre and Open Source Software (FLOSS) - Introduction to the Semantic Web - Linked open data (LOD) - Cloud computing - Artificial intelligence
Prerequisites
No specific prerequisites are necessary to attend the classes. Some introductory classes will be dedicated to methodological aspects in a broad sense.
Books
- Marco Lazzari. 2014. Informatica Umanistica, Milano: McGraw-Hill Education - Enrico Zimuel. 2025. Strumenti di Informatica. Un approccio moderno per corsi universitari. Milano: Tecniche nuove [Capitoli 7-10] - Ed Finn. 2018. Che cosa vogliono gli algoritmi. L'immaginazione nell'era dei computer. Torino: Einaudi - Simone Aliprandi, 2012. Capire il copyright. Percorso guidato nel diritto d'autore. Milano https://ia800207.us.archive.org/8/items/CapireIlCopyright/149684807-Capire-il-copyright-Aliprandi-2012.pdf [Capitolo 4] - J. Bogdani. 2019. Archeologia e tecnologie di rete. Metodi, strumenti e risorse digitali. Roma. https://books.bradypus.net/archeologia_e_tecnologie_di_rete
Frequency
Course attendance is strongly recommended.
Exam mode
The assessment includes an oral exam. Internships and other activities will be organized during the course and will be assessed on an ongoing basis.
Lesson mode
The course consists of a series of lectures accompanied by laboratory demonstrations and project work to be agreed upon.
  • Lesson code1054764
  • Academic year2025/2026
  • CoursePublishing and Writing Industry
  • CurriculumSingle curriculum
  • Year1st year
  • Semester2nd semester
  • SSDINF/01
  • CFU6