This feature allows you to view your educational path, if you enrolled in previous years

Curriculum(s) for 2025 - corso|33426 (33426)

Single curriculum

1st year

LessonSemesterCFUSSDLanguage
1026553 | MATHEMATICAL INSTITUTIONS1st6MAT/05ITA

Educational objectives

The objective of the Mathematical Institutions Course, is to acquire the scientific knowledge and propensity towards scientific arguments by increasing individual skills that can be useful in following courses of the Bachelor's Program.

Essential competencies and skills:
In according to the Dublin Descriptors, the Goals of this Course are:
- to know, understand and experience basics of mathematical analysis and its most common applications.
- to know basics of mathematical analysis (limits, functions, derivatives, integrals).
- to be able to explain the primary applications of mathematical analysis, through the knowledge of significant case studies (functions graphs, calculating areas, study of shapes with special attention to two curves and to their primary properties in analytical terms);
- to increase individual problem-solving abilities: how to face a problem, deal with complexity, establish a resolution strategies. To achieve these results, the course is organized into lectures and specific exercises in relation to different topics theoretical, methodological and operational.

Course organization:
Lessons will be presented following the building process of the knowledgebase. Final and intermediate exams will be devoted to verify the skills acquisition.

Assessment methods:
Learning is assessed through intermediate checks in order to verify the process of acquisition and consolidation of the skills transmitted. During the final examination, will be verified the mastery of the topics covered (write-test and oral).

10592780 | FOUNDATIONS OF DRAFTING1st12ICAR/17ITA

Educational objectives

Foundations of Drafting is an integrated course with two modules (Descriptive Geometry and Principles of Automatic Drafting), finalized: to know, to understand and to know how the basic concepts of descriptive geometry and representation, useful for spatial visual education both through the use of analogical and digital design to know, to understand the cultural knowledge to the solution of the problems that belong to the geometry of the plane; to know, to understand and to know how the main technical tools and the cultural knowledge for reading, understanding and representing the shape in its many geometric aspects.

Essential competencies and skills:

In according to the Dublin Descriptors, the objectives of this Course are:
- to know, to understand ant to Represent the bi- dimensional and the three-dimensional space (mutual relations between geometric entities, intersection problems, construction of solid complexes, shadows as a result of a projection from a proper center, the method of oblique and orthogonal axonometries; controlled by regular polyhedral and their intersection, the shadow in the axonometric model, the model of the orthogonal double projections, the rules, the graphic hierarchies and the drawing dimensioning system);

- to know, to understand and to know how the main software useful for the vector and raster drawing;

- Acquire autonomy of judgment with respect to the representation of the form in its multiple geometric manifestations.

Course organization:
Lessons will be presented following the building process of the knowledgebase. Final and intermediate exams will be devoted to verify the skills acquisition.

Assessment methods:
Learning is assessed through intermediate checks in order to verify the process of acquisition and consolidation of the skills transmitted. During the final examination (joint for the Integrated Course, will be verified the mastery of the topics (both theoretical and practical experimentation).

DIGITAL DRAFTING1st6ICAR/17ITA
DESCRIPTIVE GEOMETRY1st6ICAR/17ITA
1020309 | Name not available1st6ING-IND/22ITA
10620335 | History of Applied Arts1st6L-ART/03ITA
10620336 | Basic Design Studio for Graphic Design2nd6L-ART/06, ICAR/13ITA
Basic Design for Visual Form 2nd3L-ART/06ITA
Photography Techniques2nd3ICAR/13ITA
10620337 | Basic Design Studio for Product Design 2nd6ICAR/13, ICAR/13ITA
Basic Design for Physical Artifacts 2nd3ICAR/13ITA
Prototyping Techniques2nd3ICAR/13ITA
10621011 | Basic Design Studio for Interior 2nd6ICAR/16, ICAR/17ITA
Survey Techniques and Representation for Interior Spaces2nd3ICAR/16ITA
Basic Design for Interior2nd3ICAR/17ITA
10600096 | THEORIES OF SHAPE2nd6ICAR/17ITA

Educational objectives

The course of Theories of Shape provides the graphic and visual fundaments of the graphic design. The main aims are to manage the basic codes of the
visual communication and to control the principles of the graphical composition in their many expressive valences.

10620339 | Ergonomics and Cognitive Psychology for Design2nd6ICAR/12, M-PSI/05ITA
Psychology for design2nd3ICAR/12ITA
Cognitive Ergonomics2nd3M-PSI/05ITA

2nd year

LessonSemesterCFUSSDLanguage
10620340 | Material Design and Sustainable Technologies1st6ICAR/12, ICAR/13ITA
Material Design1st3ICAR/12ITA
Sustainable Technologies 1st3ICAR/13ITA
10589128 | DRAWING AND MOCK-UP1st9ICAR/17ITA

Educational objectives

The Integrated Course of Drawing and Mock-up , consists of two specifics course in icar / 17: Three-Dimensional Modeling and Digital Modeling.
The general objective of the Integrated Course, is to provide the skills to investigate the complexity of design thinking, to find in it the synthetic and generative simplification, to identify the collaborating tool in the creation of the object.

Essential competencies and skills:
In according to the Dublin Descriptors, the objectives of this Course are:
- to introduce to understand and to experiment the operative tools, useful to govern the three-dimensional space in the different physical, graphic and digital models (transformation of the two-dimensional space in the three-dimensional space).
- to know, to understand and to experiment the operative tools for modeling and creating digital renderings in order to acquire a conscious management of the object and its virtual model: recognition, construction and control of complex geometries, essential procedures for the management of the digital image;
- acquire the critical capacity necessary to manage complex geometries with complex design consistency in their nature or in their spatial articulation by means of advanced digital techniques.

Course Organization:
To achieve the expected learning outcomes, the course is divided into lectures, seminars and exercises. The sequence of teaching activities is organized on the basis of the skills building process.

Assessment methods:
Learning is assessed through intermediate checks in order to verify the process of acquisition and consolidation of the skills transmitted. During the examination the mastery of the topics dealt with will be verified through the verification of the final project. Exam will be integrated (single mark).

THREE-DIMENSIONAL MODELING1st3ICAR/17ITA
DIGITAL MODELING1st6ICAR/17ITA
10589564 | THEORY AND HISTORY OF DESIGN1st6ICAR/13ITA

Educational objectives

The knowledge of the history of design through the analysis of the various design theories, the study of the main authors and the object evolution from the end of the XIX century to nowadays, paying particular attention to italian design; the comprehension of the concept of applied or decorative arts and the definition of industrial design; relationships between contemporary architecture, contemporary art and design.

Essential competencies and skills:
In according to the Dublin Descriptors, the objectives of this Course are:
- to Know and to understand the history and the main design theories (from arts & crafts to Bauhaus, from applied arts to industrial design, to made in Italy);
- Learn about the protagonists, companies, museums and magazines of international design from the eighties to today;
- acquire the critical tools to understand design and the autonomous, dialectical or conflictual dimension with the social, cultural and economic contexts.

Course Organization:
To achieve these results the course is divided into lectures and seminars prepared in relation to the various topics of a theoretical, critical and methodological nature.

Assessment methods:
During the exam, the actual knowledge and mastery of the main topics covered during the course will be verified, through an oral exam.

10620341 | Structural Design and Principles of Mechanics for Design1st9ICAR/08ITA
Structural Design 1st6ICAR/08ITA
Principles of Mechanics1st3ICAR/08ITA
10620342 | Graphic Design and Visual Communication Studio2nd9ICAR/13, ICAR/13ITA
Editorial Graphic Design 2nd3ICAR/13ITA
Lettering Techniques2nd6ICAR/13ITA
10621013 | Product Design Studio2nd9ICAR/13, ICAR/13ITA
Advanced Product Prototyping2nd6ICAR/13ITA
Produce design studio2nd3ICAR/13ITA
10620344 | Design Studio for Public Spaces2nd9ICAR/13ITA
Design of components for Urban Spaces2nd3ICAR/13ITA
Techniques for Exhibition and Urban Surfaces2nd6ICAR/13ITA
AAF1101 | English language2nd3ITA

Educational objectives

General Objective of the English Course, is to Know the English language at a level at least equal to B1.

Essential competencies and skills:
In according to the Dublin Descriptors, the specific objectives of this Course are:
- Understanding texts in English of medium complexity on technical topics related to the field of specialization;
- Knowing how to express in English the reasons for their opinions and their projects activity.

Course organization:
The course is divided into lectures and exercises.

Assessment methods:
The learning is verified through continuous exercises in which the student applies the knowledge transmitted through the lectures and activities of classroom. During the exam will be evaluated the complex of exercises produced and verified the actual knowledge and mastery of the main topics dealt with and addressed during the course.

3rd year

LessonSemesterCFUSSDLanguage
10621440 | History of Industry and Innovation Management1st6SECS-P/08, SECS-P/12ITA
History of the Made in Italy Industry1st3SECS-P/08ITA
Innovation Management1st3SECS-P/12ITA
AAF1154 | OTHER USEFUL SKILLS FOR INCLUSION IN THE WORLD OF WORK2nd8ITA

Educational objectives

At the end of the Design Course, the student is called to carry out an additional activities (8 cfu) useful for the approach to the world of work.

These activities consist of:
1. work activities or internships, performed independently by the student during the course of study, provided they are relevant to the training objectives of the CDL;
2. curricular training internship (Jobsoul), carried out in qualified Italian or foreign structures: companies, professional firms, research centers.
3. workshops organized specifically by the Degree Course.

Essential competencies and skills:
In according to the Dublin Descriptors, the objectives of this Course are:
- to orientate and facilitate the future professional choices of the student;
- to carry out an introductory training experience and support the work of the final exam, as much as possible integrated to one of the two Final Synthesis Laboratories, depending on the Curricula chosen.
- learning skills for a constant methodological and content update
- ability to learn autonomously and in continuity with one's own knowledge and skills, also identifying autonomous courses of study for the future (Master 1°level, Master of Science).
Course Organization:
Approved the type of activity (or through Jobsoul procedure - if it is a Company-Internship - or through the formal ok by the President of the CdS if this is otherwise), the student will be able to book the examination call which will consist in the verification of documents (respectively by the Faculty Internship Office or by the designated professor), of the truthfulness and the correspondence of the developed activity.

Assessment methods:
Learning is verified during the preparation of the degree Final Exam, by the supervisor.

AAF1008 | Final exam2nd10ITA

Educational objectives

To be admitted to the final exam, the student must have successfully concluded all the required exams and have acquired the related CFU.
This training activity is thought to be strongly "connected" or with the final synthesis laboratories (Curricula optional), of the 3rd year; or with the exams chosen (12 CFU) and with the other training activities (8 CFU).

Essential competencies and skills:
In according to the Dublin Descriptors, the objectives of this Course are:
- to develop an original and individual design project, which allows to verify the autonomy of judgment, communication abilities and skills acquired by the candidate.

Course Organization:
The final examination must be discussed by the candidate in the appropriate sessions provided by the calendar of the academic year, having successfully passed all the tests required and having acquired the related credits.

Assessment methods:
The verification is carried out by public presentation of the thesis work. The evaluation is carried out taking into account the general curriculum of the studies.

Elective course2nd12ITA

Educational objectives

At the third year, the student has the right to choose - for 12 cfu (2 exams, both by 6cfu, or 1 by 12cfu) - one of the first level courses by Sapienza.

Knowledge necessary for achieving the objectives:
In according to the Dublin Descriptors, the specific Goals of this Course are:
- to assist the acquisition of the competent authorities necessary for the preparation of the final examination
- to acquire multidisciplinary tools useful for the final examination and insertion into the world of work
- to know how to channel the concepts learned, within the specific skills of design

Sequence of the different phases of the training activity:
The student complete his / her "Trainign Iter" once a year (April / May or October / November) and define the free exam/s.
The student can change his / her choice,only 1 once for each academic year.

New group
New group

Optional groups

The student must acquire 12 CFU from the following exams
LessonYearSemesterCFUSSDLanguage
10620346 | Final Synthesis Studio in Design for Public Spaces3rd1st12ICAR/17, ICAR/16ITA
Design for Urban Spaces3rd1st6ICAR/17ITA
Representation for Urban Spaces3rd1st6ICAR/16ITA
10620348 | Final Synthesis Studio in Design for Brand and Visual Communication3rd1st12ICAR/13, SPS/08ITA
Design for Brand and Visual Communication3rd1st6ICAR/13ITA
Theories and Methodologies of Brand Design3rd1st6SPS/08ITA
10620347 | Final Synthesis Studio in Design for Process and Product Innovation3rd1st12ING-IND/35, ICAR/13ITA
Design for Process Innovation3rd1st6ING-IND/35ITA
Process Innovation3rd1st6ICAR/13ITA
The student must acquire 12 CFU from the following exams
LessonYearSemesterCFUSSDLanguage
10606455 | INTERACTION DESIGN3rd1st12ING-INF/05, ICAR/13ITA

Educational objectives

The general objective of the integrated course INTERACTION DESIGN is to prepare for the design of interactive artefacts with relatively simple intelligent behaviors (smart objects), through the integration of electronic components such as microcontrollers, sensors and actuators, appropriately programmed to improve the functional performance and user experience.
With reference to the Dublin Descriptors, the specific objectives of this course are:
- Knowledge and understanding of the enabling technologies of interaction and the design potential of these rapidly evolving innovative technologies.
- Ability to apply the knowledge described above on a specific application field through the development of a new artifact arriving at its technical and functional definition.
- Autonomy of judgement with respect to the most suitable choice of both technological components and interactive paradigm, based on functional requirements and application context.
- Communication skills suitable for transmitting the characteristics of the interactive project both in progress, towards interdisciplinary collaborators such as engineers, and at the end of the project, through graphic and video works.
- Learning skills and critical thinking abilities with respect to the technological innovations that contribute to the development of a new interactive artifact.

Knowledge is deepened through the creation of a joint project between the Design and Computer Engineering modules.
In particular:
- the COMPUTER TECHNOLOGIES module (6 CFU - ING-IND/05) provides theoretical and practical knowledge regarding the definition of algorithms; building simple circuits with Arduino microcontroller, sensors, actuators; programming simple algorithms for the Arduino microcontroller.
- the DESIGN FOR DIGITAL TECHNOLOGIES module (6 CFU – ICAR/13) provides skills regarding the design centered on the experience of use of objects augmented by digital technologies, with particular attention to the sensorial and semantic quality of the interactions. The module is responsible for coordinating the design exercise around a different theme each year.

Course organization:
To achieve the expected learning outcomes, the course is divided into lectures, seminars and design exercises of increasing complexity, carried out in groups of about three students, progressively introducing increasingly complex electronic components and programming logics to learn various interaction paradigms, designing around the chosen theme of the semester.

Assessment methods:
Learning is verified through continuous exercises and the final evaluation is based on the conceptual quality of the designed interactions, on the quality of the prototypes, mainly taking into consideration the interactive dimension (hardware and software) beyond functionality and aesthetics, as well as on the quality of the communication which includes oral, graphic and video presentation of the results.

DESIGN FOR DIGITAL TECHNOLOGIES 3rd1st6ING-INF/05ITA
COMPUTER SCIENCE3rd1st6ICAR/13ITA
10612542 | EXPERIENCE DESIGN3rd1st12ICAR/13, M-PSI/06ITA

Educational objectives

The Experience Design course is an integrated course composed of two modules: Psychology of Experience/Behavior Analysis and User Experience Design. The course aims to provide students with fundamental knowledge and skills useful for analyzing and developing effective user experiences related to interaction with physical or digital products, services, environments, and systems.

The main objective is to guide students towards a deep understanding of the theoretical foundations and behavior analysis techniques, as well as the management of methods and tools for experience design in order to create solutions that meet the needs, requirements, and capabilities of users, ensuring a high degree of effectiveness, efficiency, and satisfaction.

Essential competencies and skills:
In according to the Dublin Descriptors, the objectives of this Course are:
- To apply acquired theoretical knowledge in specific intervention areas or application fields of behavior analysis to promote desirable behaviors (e.g., environmental sustainability, health, safety, etc.);
- To analyze and assess user needs and use quantitative and qualitative data for the development of engaging and personalized user experiences;
- To know, understand, and use design tools and techniques for creating prototypes of user experiences;
- To evaluate and test user experiences to identify potential problems and improvements;
- To effectively communicate design ideas and solutions, adapting language and communication style depending on the variety of recipients and interlocutors.

Course organization:
To achieve the expected learning outcomes, the course is structured to provide a solid theoretical foundation to participants through lectures and seminars, while at the same time offering numerous opportunities for experimentation and practical application of the learned concepts through exercises and individual or group projects. The sequence of didactic activities is organized based on the competence building process.

In particular, the module on Experience Psychology/Behavior Analysis will cover both the theoretical foundations, conceptual bases, and descriptive and experimental methods of behavior analysis, as well as the areas of intervention and application contexts with reference to the promotion of desirable behaviors (environmental sustainability, health, safety, etc.), token economy, and gamification.
In parallel, the User Experience Design module will provide a comprehensive overview of user-centered design principles and methods, deepening their application within the various stages of the development process of a valuable user experience. Specifically, the methodologies for analyzing user needs and expectations, defining functional and non-functional requirements, designing digital and/or physical interfaces and user experience, implementation, and validation will be explored.

Assessment methods:
Learning is evaluated through intermediate checks to verify the process of acquisition and consolidation of the skills transmitted. During the exam, the mastery of the topics will be verified through the verification of both the theoretical study and the practical experimentation. The realization of projects and practical works will allow to evaluate the students' ability to use the acquired skills adequately, showing the ability to solve problems and to propose effective solutions based on research. The integrated course exam is common to both modules and consists of a single grade.

Behavior Analysis3rd1st6ICAR/13ITA
DESIGN FOR USER EXPERIENCE3rd1st6M-PSI/06ITA
10620350 | Multimedia Representation3rd1st12L-ART/05, ICAR/17ITA
Multimedia Representation3rd1st6L-ART/05ITA
Performance Design3rd1st6ICAR/17ITA